Spirit allies have 5% increased Resistance. If attack is critical, puts Mirror on self for 1 turn. 25% chance to put Blind to all enemies for 1 turn at the end of the turn.
Heroic upgrade
If self dies, 5% chances to give all allies Decrease Defense for 2 turn(s), Reverse Damages for 2 turn(s), and Increased Healing Effects for 2 turn(s).
Heroic upgrade
Spirit allies have 5 increased Resistance for each Spirit ally. 5% chance of applying Block Revive to a random enemy for 2 turns and 20% chance of applying Reverse Allies at all Dungeon allies for 2 turns, at the end of the turn.
Heroic upgrade
If the targeted enemy has a harmful effect, 5% chances to increase the remaining turns of the harmful effects of all enemies by 1 and 5% chances to give all allies Increase Resistance for 1 turn(s) at the end of turn.
Heroic upgrade
Whenever self is attacked, 10% chances to increase the duration of 1 beneficial effect(s) by 1 on all spirit allies.
Heroic upgrade
All sylvan creatures have 10% increased resistance and 10% increased defense.
Heroic upgrade
If self receive a critical hit, 5% chances to gives immunity for 1 turn(s) to animal allies and confuse all enemies for 1 turn(s).
Heroic upgrade
At the start of its turn, 10% chances to cast increased attack for 1 turn(s) and increased speed to all animal allies for 1 turn(s).
Heroic upgrade
Whenever an ally dies, 10% chance to revive a random ally with 20% HP and 10% chance to stun all enemies for 1 turn(s).
Heroic upgrade
When self dies, 10% chances to refill all allies turn bar by 10% and grants increased attack to all allies for 1 turn(s).
Heroic upgrade
Whenever an ally dies, grants immunity to all allies for 1 turn(s). When self dies, heals all allies by 20% of own HP and grants all allies increase resistance for 1 turn(s) and increase defense for 1 turn(s).
Heroic upgrade
Each time an ally dies, 10% chance to cast polymorph on itself for 1 turn(s) then refills all haven allies' turn bar by 20% and casts increased attack for attack for 1 turn(s), increased defense for 1 turn(s) and increased resistance for 1 turn(s) on all allies.
Heroic upgrade
All dungeon allies gain 2% increased accuracy and 2% increased defense, grants them immunity to parasite and poison. 10% chances to fill turn bar by 5% of all allies when self receive a critical hit.
Heroic upgrade
Grants to all dungeon allies protection by a Mail of Thorns, damaging an enemy attacker by 3% of their max HP and 50% chance to poison the enemy attacker for 2 turn(s). At the end of each turn, 10% chances to burst all enemies poisons.
Heroic upgrade
Grant all dungeon allies BlindMail. 10% chances to increase duration of all harmful effect(s) by 1 of the target when self performs a critical hit.
Heroic upgrade
All dungeon allies have 5% increased damage against martial Art creatures. Plants enemies have 5% decreased speed and 5% decreased attack. Self gains 2% increased speed and 2% increased accuracy for each enemy with a harmful effect(s) active.
Heroic upgrade
All flying creatures have 10% increased attack and 10% increased accuracy.
Heroic upgrade
All Plants or Sylvan allies have +1% HP. 10% chance to increase the duration of all beneficial effect(s) on all allies by 1 each time the holder resists a harmful effect.
Heroic upgrade
All construct allies have 10% chances to increase the duration of 1 harmful effect(s) of a random enemy at the end of own turn. 10% chances to make sleep all enemies at the beginning of the wave for 1 turn(s).
Heroic upgrade
Each time self resists to a harmful effect, 10% chances to cast parasite on all enemies for 2 turns.
Heroic upgrade
Grants academy allies blindMail. At the start of own turn, 5% chances to cast increased accuracy on all academy allies for 1 turn(s).
Heroic upgrade
Whenever self resists to a harmful effect, 5% chances to explode all poisons on sylvan, academy or elves enemies.
Heroic upgrade
10% chances to cast phoenix soul for 1 turn(s) on all allies at the beginning of each wave. 10% chances to revive an ally with 25% HP at the end of own turn.
Heroic upgrade
At the beginning of own turn, 10% chances to cast avoid death on itself for 1 turn(s) then sacrifice 5% of own HP and cast decreased speed for 1 turn(s), decreased attack for 1 turn(s), decreased defense for 1 turn(s) on all enemies.
Heroic upgrade