1% increased accuracy for EACH beastmen creature in the team.
Heroic upgrade
1% increased attack for EACH beastmen creature in the team.
Heroic upgrade
1% increased HP at the beginning of each wave for EACH beastmen creature in the team.
Heroic upgrade
1% increased critical chance and 1% increased critical damage for EACH beastmen creature in the team.
Heroic upgrade
Grants 1% increased accuracy to each beastmen of the team.
Heroic upgrade
Grants 1% increased HP to each beastmen of the team.
Heroic upgrade
Grants 1% increased defense to each beastmen of the team.
Heroic upgrade
Grants 1% increased attack to each beastmen of the team.
Heroic upgrade
3% increased accuracy to human allies and 3% increased resistance to beastmen allies.
Heroic upgrade
3% increased speed to human allies and 3% increased defense to beastmen allies.
Heroic upgrade
3% increased critical chance to human allies and 3% increased critical damage to beastmen allies.
Heroic upgrade
3% increased attack to human allies and 3% increased HP to beastmen allies.
Heroic upgrade
If self is defeated, 10% chance to grant counter attack for 1 turn(s) to all beastmen of the team.
Heroic upgrade
If self is defeated, 10% chance to grant reflect damage for 1 turn(s) to all beastmen of the team.
Heroic upgrade
If self is defeated, 10% chance to grant poison mail for 1 turn(s) to all beastmen of the team.
Heroic upgrade
If self is defeated, 10% chance to grant increased speed for 1 turn(s) to all beastmen of the team.
Heroic upgrade
If a beastmen ally is defeated, self recovers 5% of max own HP.
Heroic upgrade
If a beastmen ally is defeated, self refills own turn bar by 5%.
Heroic upgrade
If a beastmen ally is defeated, 30% chance to grant increased defense for all allies for 1 turn.
Heroic upgrade
If a beastmen ally is defeated, has 30% chance to revive it with 5% HP and with 5% turn bar refilled.
Heroic upgrade
10% chance to gain dodge for 1 turn(s) each time a critical is received.
Heroic upgrade
10% chance to gain dodge for 1 turn(s) each time a might ally is defeated.
Heroic upgrade
10% chance to gain dodge for 1 turn(s) for all goblins allies at the beginning of each wave.
Heroic upgrade
10% chance to gain counter attack for 1 turn(s) for all goblins allies at the beginning of each wave.
Heroic upgrade