Auras (318)

Filtered

Search by keyword / monster name :
Role Group :
Element :
Academy of Magic :
tags :

Immune to freeze. Human allies are immune to confuse. All humans have 2% increased defense when they are affected by a harmful effect.


Heroic upgrade

  • 2. Defense +1%
  • 3. Defense +2%
  • 4. Defense +2%
  • 5. Defense +3%

Immune to freeze and taunt. All enemies are immune to mirror, increase defense and increase speed. 5% chance to refill own turn bar by 5% at the end of own turn(s).


Heroic upgrade

  • 2. Effect Probability +2%
  • 3. Turn bar increment +2%
  • 4. Effect Probability +2%
  • 5. Turn bar increment +2%

All fire allies have 2% increased accuracy. All allies are immune to decrease speed.


Heroic upgrade

  • 2. Accuracy +1%
  • 3. Accuracy +1%
  • 4. Accuracy +2%
  • 5. Accuracy +3%

All water allies are immune to decrease speed. Spirit allies have 2% increased damage against water enemies.


Heroic upgrade

  • 2. Increased Damage +2%
  • 3. Increased Damage +2%
  • 4. Increased Damage +3%
  • 5. Increased Damage +3%

All air allies have 2% increased defense. All spirit allies are immune to decrease defense.


Heroic upgrade

  • 2. Defense +2%
  • 3. Defense +2%
  • 4. Defense +3%
  • 5. Defense +3%

Allies are immune to decreased resistance and decreased accuracy. 10% chance to increase all allies defense for 1 turn(s) at the beginning of each waves.


Heroic upgrade

  • 2. Effect Probability +5%
  • 3. Effect Probability +10%
  • 4. Effect Probability +10%
  • 5. Turns +1