Sphinx

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Bot discord command: !monster water Sphinx

Sphinx
LEVEL 1
Evolution of
Evolves in
HP 1714
ATK 297
DEF 88
SPD 73
CRIT % 25 %
CRIT DMG 150 %
ACC 25 %
RES 10 %
Rank / Level HP ATK DEF
2 | LVL 20 3321 702 193
3 | LVL 25 4629 1036 279
4 | LVL 30 5559 1247 334
5 | LVL 35 6364 1429 381

Glyphs recommended at level 35

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Flat

1. Enigma


Single target - 1.5 * ATK
Attacks an enemy, inflicting great damage. 25% chance of decreasing their defense for 1 turn.
Skill up
  • 1. Damage +5%
  • 2. Damage +5%
  • 3. Damage +5%
  • 4. Damage +10%

Number of monsters with this spell among our registrants: 1

1. Mystery


Single target - 1 * ATK
Attacks an enemy. 25% chance of increasing the remaining waiting turns of their skills on cooldown by 1.
Skill up
  • 1. Damage +5%
  • 2. Damage +5%
  • 3. Damage +5%
  • 4. Damage +10%

Number of monsters with this spell among our registrants: 2

2. Disturbing Query


Single target - 1 * ATK
Attacks an enemy and mutes them, locking their special abilities for 1 turn(s). Reusable in 4 turn(s)
Skill up
  • 1. Damage +5%
  • 2. Damage +5%
  • 3. Damage +5%
  • 4. Effect turns +1
  • 5. Damage +10%
  • 6. Cooldown Time -1

3. Rain of Thoughts


AOE - 1 * ATK
Attacks all enemies and decreases their speed for 2 turns. 50% chance of lowering 30% of their turn bar. Reusable in 5 turn(s)
Skill up
  • 1. Effect Probability +10%
  • 2. Turn bar reduction +5%
  • 3. Effect Probability +15%
  • 4. Turn bar reduction +5%

10 % chances to increase the duration of all enemies harmful effects by 1 at the beginning of own turn.

Heroic upgrade
  • 2. 1st Effect Probability +5%
  • 3. 1st Effect Probability +10%
  • 4. 1st Effect Probability +10%
  • 5. Effect duration +1
The Wizards of the Seven Cities built the Sphinxes as "teacher constructs", to train Academy students in mathematics and logic. They are also tasked with protecting the students from any harm.