Sphinx

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Bot discord command: !monster earth Sphinx

Sphinx
LEVEL 1
Evolution of
Evolves in
HP 2704
ATK 411
DEF 255
SPD 73
CRIT % 25 %
CRIT DMG 150 %
ACC 25 %
RES 10 %
Rank / Level HP ATK DEF
3 | LVL 25 4711 752 468
4 | LVL 30 5659 903 562
5 | LVL 35 6480 1034 643

Glyphs recommended at level 35

%
Flat
%

1. Enigma


Single target - 1.5 * ATK
Attacks an enemy, inflicting great damage. 25% chance of decreasing their defense for 1 turn.
Skill up
  • 1. Damage +5%
  • 2. Damage +5%
  • 3. Damage +5%
  • 4. Damage +10%

Number of monsters with this spell among our registrants: 4

1. Mystery


Single target - 1 * ATK
Attacks an enemy. 25% chance of increasing the remaining waiting turns of their skills on cooldown by 1.
Skill up
  • 1. Damage +5%
  • 2. Damage +5%
  • 3. Damage +5%
  • 4. Damage +10%

Number of monsters with this spell among our registrants: 10

2. Paradox


Single target - (1.5 * ATK) + (10 * SPD)
Attacks an enemy, inflicting great damage with an attack increase based on own speed. 50% chance of confusing them for 2 turns. Reusable in 4 turn(s)
Skill up
  • 1. Effect Probability +5%
  • 2. Effect Probability +5%
  • 3. Effect Probability +5%
  • 4. Effect Probability +10%
  • 5. Effect Probability +10%
  • 6. Effect Probability +15%

3. Petrifying gaze


AOE - 0.6 * ATK
Attacks all enemies, inflicting moderate damage, and increases the cooldown of all their spells by 2. Reusable in 7 turn(s)
Skill up
  • 1. Cooldown Time -1
  • 2. Cooldown Time -1

Grants academy allies blindMail. At the start of own turn, 5 % chances to cast increased accuracy on all academy allies for 1 turn(s).

Heroic upgrade
  • 2. 1st Effect Probability +5%
  • 3. 1st Effect Probability +10%
  • 4. 1st Effect Probability +10%
  • 5. Effect turns +1
The Wizards of the Seven Cities built the Sphinxes as "teacher constructs", to train Academy students in mathematics and logic. They are also tasked with protecting the students from any harm.