Lizardman Shaman

Return

Lizardman Shaman
LEVEL 1
HP 1197
ATK 124
DEF 66
SPD 76
CRIT % 25 %
CRIT DMG 150 %
ACC 25 %
RES 10 %
Rank / Level HP ATK DEF
1 | LVL 15 1976 209 111
2 | LVL 20 3212 419 223
3 | LVL 25 4560 628 334
4 | LVL 30 5518 760 405
5 | LVL 35 6348 875 466

Runes recommended at level 35

%
Flat
Flat

1. Magical burst


Single target - 1 * ATK
Attacks an enemy.
Skill up
  • 1. Damage +5%
  • 2. Damage +5%
  • 3. Damage +5%
  • 4. Damage +10%

2. Mage's Order


Single target - 1 * ATK
Attacks an enemy. If attack is critical, amplifies the damage they receive by 40% for 1 turn. Reusable in 3 turn(s)
Skill up
  • 1. Damage +5%
  • 2. Damage +5%
  • 3. Damage +5%
  • 4. Damage +10%

3. Ash Ritual


AOE
Decreases speed of all enemies for 2 turns. Reusable in 5 turn(s)
Skill up
  • 1. Cooldown Time -1

If a beastmen ally is defeated, self recovers 5% of max own HP.

Heroic upgrade
  • 2. Heal +2%
  • 3. Heal +2%
  • 4. Heal +3%
  • 5. Heal +3%
Lizardmen are not proficient in wielding Magic. The few who do are considered more Witch Doctors than Wizards.

Some examples of the monster among our public profiles

Sorting monsters :

Lizardman Shaman
LVL 25
HP 9372 (4812)
ATK 717 (89)
DEF 889 (555)
SPD 107 (31)
CRIT % 39 % (14 %)
CRIT DMG 174 % (24 %)
ACC 60 % (35 %)
RES 17 % (7 %)
DEF +174
HP +3 %
DEF +5 %
CRIT +19 %
RES +4 %
Glyph efficiency
Basic
53
Support
26
Debuf.
29
SPD +17
HP +111
ATK +2 %
% CRIT +3 %
CRIT +5 %
ACC +4 %
Glyph efficiency
Basic
34
Support
10
Debuf.
30
DEF +169
HP +148
HP +5 %
ATK +3 %
% CRIT +5 %
ACC +3 %
Glyph efficiency
Basic
43
Support
20
Debuf.
38
DEF +136
DEF +3 %
ATK +6 %
ACC +2 %
RES +3 %
SPD +2
Glyph efficiency
Basic
36
Support
36
Debuf.
31
HP +1716
HP +267
DEF +11
ATK +3 %
ACC +2 %
SPD +2
Glyph efficiency
Basic
31
Support
38
Debuf.
39
HP +2059
HP +146
DEF +25
DEF +4 %
% CRIT +6 %
ACC +4 %
Glyph efficiency
Basic
48
Support
43
Debuf.
46