Attacks an enemy. 50% chance of lowering their turn bar by 20%.
Skill up
1. Damage
+5%
2. Damage
+5%
3. Damage
+5%
4. Damage
+10%
Number of monsters with this spell among our registrants: 3
1. Impale
Single target - (1.5 * ATK) + (10 * SPD)
Attacks an enemy, inflicting great damage with attack increase based on own speed.
Skill up
1. Damage
+5%
2. Damage
+5%
3. Damage
+5%
4. Damage
+10%
Number of monsters with this spell among our registrants: 4
2. Earth Horn
An ally
Heals an ally by 250 plus 20% of own max HP, and clears 3 harmful effects from an ally.
Reusable in 3 turn(s)
Skill up
1. Cooldown Time
-1
3. Spikes
Single target - (1 * ATK) + (0.47 * MaxHP)
Attacks an enemy three times, inflicting great damage with an attack increase based on own max HP. Each attack has a 45% chance of stunning them for 1 turn.
Reusable in 5 turn(s)
Skill up
1. Damage
+5%
2. Damage
+5%
3. Damage
+10%
4. Damage
+10%
5. Damage
+15%
6. Cooldown Time
-1
Grants all plants or sylvan allies 2% increased healing.
Heroic upgrade
2. Heal
+2%
3. Heal
+3%
4. Heal
+3%
5. Heal
+5%
The Unicorns are considered by Elves to be the incarnation of Nature’s fertility. Legend has it that when the world laid devastated by the Wars of Creation, the Unicorns undertook a great ride over all of Ashan.