Purges all buffs from all enemies, and infects them with an unresistible parasite for 2 turn(s) that devours 10% of their HP, with an 8% increase each turn.
Reusable in 7 turn(s)
Skill up
1. Effect turns
+1
2. Cooldown Time
-1
3. Cooldown Time
-1
3. Sand Attack (Passive)
The holder has 50% chance to dodge. Each time the holder dodges an attack, blinds one enemy for 1 turn(s).
All enemies with an active parasite or poison receive +10% damage from all allies and have -1% speed.
Heroic upgrade
2. Damage
+15%
3. Speed
+1%
4. Damage
+25%
5. Speed
+3%
Wars need good reconnaissance, so when the Wizards of House Chimera made the first Beastmen, they had plans for Birdmen capable of flying over battlefields, recon enemy movements and make reports to their generals. Highly intelligent, the Hawkmen are highly respected among the Wizard armies.