Goblin Hunter

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Goblin Hunter
LEVEL 1
HP 1160
ATK 131
DEF 76
SPD 74
CRIT % 30 %
CRIT DMG 150 %
ACC 15 %
RES 15 %
Rank / Level HP ATK DEF
1 | LVL 15 1915 221 128
2 | LVL 20 3113 443 257
3 | LVL 25 4419 664 385
4 | LVL 30 5348 803 466
5 | LVL 35 6152 924 536

Runes recommended at level 35

%
Flat
Flat

1. Boomerang crush


Single target - 1 * ATK
Attacks an enemy.
Skill up
  • 1. Damage +5%
  • 2. Damage +5%
  • 3. Damage +5%
  • 4. Damage +10%

2. Crippling Traps


Single target - 1 * ATK
Attacks an enemy and steals 20% of their turn bar. Reusable in 3 turn(s)
Skill up
  • 1. Damage +5%
  • 2. Damage +5%
  • 3. Turn bar steal +5%
  • 4. Damage +5%
  • 5. Turn bar steal +5%
  • 6. Damage +10%

3. Rusty Shot


Single target - 1 * ATK
Attacks an enemy, inflicting moderate damage. 15% chance of preventing them from receiving both beneficial and healing effects for 2 turns. Reusable in 5 turn(s)
Skill up
  • 1. Cooldown Time -1

10 % chance to gain dodge for 1 turn(s) each time a might ally is defeated.

Heroic upgrade
  • 2. Effect Probability +5%
  • 3. Effect Probability +10%
  • 4. Effect Probability +15%
  • 5. Turns +1
Goblins are considered to be a failure among the various experiments made by the Wizards of House Chimera. Devious and cowardly, they prefer to attack from a safe range and flee at the first sign of danger.