Description :
TOE: reflect/avoid death team.
Second Berg optional. E Kirin can also be used, but it's less effective on levels before ~5000 because you lose a lot of enemy turns before Kirin can cast his S3 100% damage reflection.
Mix and match additional Golems or Lizards depending on the elements of the enemies.
Immunity allows to survive 1 single buff purging, but prevents from getting a DEF decrease debuff, which helps this team.
Glyphless lev1 Golem and Lizard reflect more damage than fully built ones. Less DEF = more damage reflected.
Works well against easy teams with no purgers, healers, self-healers and revivers. Works best against AOE attackers.
At later levels (5000+) the reflected damage is so high that it allows to kill some healer or reviver teams.
Used most often against Fire Colossus and Water Juggernaut (might not work if his S1 healing heals more than he gets hit by reflect).
Effective against Fire Harpies (no infinite loop).
Good against revive blockers (also against E Necro if the whole team has immunity).
For earth enemies use a nat1 Air Lizardman as an elemental bait.